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I downloaded to check out the introduction, and... it's not good.

I'd love to give good feedback, but I don't see it. As short as this intro is, it's moving insanely fast, making these 'connections' not meaningful... I mean why're we already developing that kinda' relationship w/ both?

Thank you for playing my game. Every kind of feedback from everyone is valuable to me, so thank you again. Since this is the first version of the game, I personally rushed things a bit, and as it is also my first game, the result is understandably inexperienced—this is entirely my fault. I am still actively developing the game, and as new versions come out, I plan to minimize the issues you mentioned. My goal is to create a game that I can be proud of, and that everyone who plays it can truly enjoy.

Hey! Best advice for the issues here is to add "fluff" to your writing. Just create a few meaningless scenarios to add extra time getting to know the characters. This can be a view of them interacting with each other, or it can be a moment of awkward conversation with the strangers you just met. Whatever gives enough exposition to give the reader an idea of their identities.

If you'd like a good example of this, try out an old VN called Katawa Shoujo, and pay attention to how each character is introduced. There's different introduction styles for each character: Emi (legless battering ram), Hanako (establish eye contact then panic), Rin (immediately ask if you have a "downstairs disability"), Lily (ladylike grace), and Kenji (legally blind Dale Gribble). 

Don't despair just because your first iteration isn't getting the results. Everything in life is an opportunity to learn. I can't wait to see where you go from here!

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Hello, you’re right about what you said — small event scenarios are being prepared and considered for each character.

I like it a lot so far. My only VERY MINOR complaint is with the texture of the stockings, being that I'm a guy that loves women in stockings and pantyhose. Why are they so shiny and plastic-like? I noticed it doesn't look so unrealistic on bare-legged or pants-wearing models. It makes them all look as if they are wearing latex rather than nylon.

 Other than that, good so far. Hoping for more choices. Do you have any idea of some of the fetishes that we will see? Like, will there be any somnophile-ish 'view Anya/whomever while they sleep in bed' type scenes or anything planned?

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Hey, Thanks for playing seeing you like the game makes me smile, one of my testers (friends ofc :D) saying that stocking looks unrealistic too, like you its about game engine’s problem that so shiny youre right, in later versions i’ll be changing some desings dont worry about that, im also LOVE women in stocking and pantyhose.

Yes, there will be choices in my game, but they won’t be big enough to change the course of the story — that’s not really part of my plan. As for the bedroom scene you mentioned, I don’t have anything like that planned either. But since Darla and Anya live in the same house, if their relationship develops to a better level, why not? :)

Cool, sounds great! As for the choices, yeah, I didn't think they would effect outcomes. I just feel the more choices we get as a player, the more it feels like a game and less like a visual novel, so I'm always down for options. More immersion, ya know? :)


Side note: Huge into succubi and demon chicks, so totally digging your Itch avatar! Should throw her in the game as a cellphone or computer wallpaper or poster in the background or something! Like a little easter egg!

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Yes, my avatar will be in the game as a easter egg! And i planning a story for her too, but in the later